Animals (wild) - aggression, fear, survival, power, strength, etc.
Animals (domestic) - protection, family, reactions, relations, vulnerability, compliance, dependency, etc.
Baby Bottle - regression, nurturing, coping issues, dependency, babies, siblings, etc.
Ball - interaction, relationships, trust, competition, etc.
Binoculars - perspective, relationship (close/distance), surveillance, hunting, finding, searching, intimacy, self-examination, etc.
Blanket - regression, security, protection, boundaries, etc.
Blocks - defenses, boundaries, construction, limits, rigidity, closure, structure, protection, vulnerability, etc.
Cars - mobility, power, escape, conflict, safety, protection, travel, defenses, etc.
Chalk/Dry-Erase Board - environment, world, creation, emotional expression, contact, pressure, etc.
Clay - aggression, manipulation, creation, control, self-esteem, change, expression, contact, pressure, etc.
Costumes - relationships, communication, anonymity, fantasy, impule, disguise, etc.
- Gloves - avoiding, distance, safety, etc.
- Hats - identity, roles, expectations, fantasy, power, denial
- Masks - relationships, communication, anonymity, etc.
- Sunglasses - hiding, avoiding, distance, etc.
- Wigs - relationships, communication, impulse
Dinosaurs - past, history, death, power, extinction, fear, conflict, survival, etc.
Doctor's Kit - healing, repair, respect, power, pain, image, crisis, changing, etc.
- Syringe - intrusion, violation, pain, healing, fear, impact, etc.
- Stethoscope - internal feelings, unknown, undisclosed, validation, etc.
- Thermometer - internal feelings, sick/ok-ness, need for help, crisis, etc.
- Blood Pressure - internal issues, anger, calm, state of mind, internalized feelings, etc.
- Operation - crisis, intervention, intrusion, action, risk, resolution, control, vulnerability, etc.
Dolls - identity, self, regression, sibling, anatomy, competition, closeness, friendship, etc.
Dollhouse - family, family interaction/attitude, environment, security, etc.
Fingerpaints - contact, involvement, impact, etc.
Flashlight - control, secrecy, fear, searching, leadership, dependency
Games - competition, competency, structure, resistance, moral reasoning, cooperation, etc.
Grooming - self-image, self-concept, change, validation, caring, nurturing, etc.
Guns - aggression, control anger, hostility, power, death, pain, intrusion, impact, protection, boundaries, etc.
Knife - utensil, aggression, power, defense, protection, intrusion, sexual, etc.
Lights - control, power, secret, escape, hiding, denial, change, etc.
Magic Wand / Crystal Ball - fantasy, wishes, goals, desire, future, etc.
Mirror - self-image, self-concept, memories, past, change, future, etc.
Money/Poker Chips - security, power, control, loss, cheated, etc.
Monster Figure - fear, mystery, protective, secretive, conflict, perpetrator, relationship, revenge, attack, etc.
Musical Instruments - self-expression, internal, communication, creativity, contact, etc.
Paints - distance, expression, inaccessible needs, etc.
Pillow - bed, safety, territory, parent, monster, aggression, relaxation, burden, etc.
Playing Cards - money, control, power, secrets, spontaneity, etc.
Puppets - relationships, communication, anonymity, impulses, disguise, etc.
Puzzles - problem solving, decisions, completion, integration, whole picture, getting-it-together, etc.
Sand - construction, destruction, community, feelings, change, emotional world, creativity, etc.
Teddy Bear - warmth, nurturing, security, companionship, etc.
Telephone - communication, distance, safety, control, power, disconnect, etc.
Water - emotionality, flexibility, freedom, anxiety, orality, sadness, depth, internal, etc.
Adapted from V. Richards, 2007
(note: toys can be a need for or a lack of some feeling, emotional state, or competency. context is always important. nothing is black and white.)
No comments:
Post a Comment